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    <description>Essays and case studies on UX research, design, and management by Krzysztof Kania.</description>
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      <title>When the game is the easy part</title>
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      <pubDate>Tue, 07 Jul 2026 00:00:00 +0000</pubDate>
      <description>An in-depth interview study with the hardcore players of a hardcore genre, for one of the world's largest game companies. Why recruiting real pros and sourcing the hardware was the hard part.</description>
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      <title>Redefining UX, in practice</title>
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      <pubDate>Tue, 23 Jun 2026 00:00:00 +0000</pubDate>
      <description>A commissioned study arrived as Figma screenshots in a PowerPoint. How AI, twenty years of reading code, and my own research platform turned it into a live prototype before the kickoff call.</description>
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      <title>Are UX Designers screwed?</title>
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      <pubDate>Tue, 16 Jun 2026 00:00:00 +0000</pubDate>
      <description>An honest reckoning with AI - what it takes from the craft, what it can't touch, and why the human factor is still the whole job.</description>
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      <title>Online fills the pantry, the register sells the treat</title>
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      <pubDate>Wed, 12 Nov 2025 00:00:00 +0000</pubDate>
      <description>A large-scale 2022 remote study of how US shoppers buy confectionery online versus in store, for a major candy manufacturer.</description>
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      <title>Building a UX research practice from zero</title>
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      <pubDate>Tue, 22 Jul 2025 00:00:00 +0000</pubDate>
      <description>How I built and led StepStone Continental Europe's UX research practice from 2015 - competency profiles and hiring, a qual-led continuous-monitoring framework, embedded researcher-designer dyads, and a closed discovery-to-monitoring loop across five European markets.</description>
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