— Curriculum Vitae · 2026
Fifteen years,
three practices.
UX designer, leader, and researcher across e-commerce, games, and team leadership - from hands-on design and global gaming studies to building a continental UX research practice.
— Experience
2022 – now
Associate Director, UX & Games Researcheye square · Warsaw / BerlinGamesE-commerceManagement
Associate Director, UX & Games Research
eye square · Warsaw / Berlin
GamesE-commerceManagement- Run UX research for global gaming and e-commerce clients (incl. Tencent / Level Infinite), fielding and moderating complex international studies across the US, South America, South-East Asia, the Middle East and Europe.
- Provide strategic UX/UXR support across sectors - finance & banking, insurance, e-commerce and entertainment - spanning project management, mentorship and team leadership.
- Maintain a research pipeline across qualitative and quantitative methods, plus biometrics: eye tracking, facial expression (FET), GSR and more.
- Lead ideation, product-development and knowledge-sharing workshops - including conferences, interviews and trade shows - and build prototypes and process flows when needed.
- Establish and maintain relationships with research clients embedded in game-development companies, and across the wider market-research ecosystem (panels, moderators, labs, equipment vendors).
2018 – 2022
UX ManagerJohnnyBros · WarsawManagementGames
UX Manager
JohnnyBros · Warsaw
ManagementGames- Built and led a UX design and research team operating in the e-gaming space.
- Maintained the UX design pipeline with a small (3-person) team in a software-development environment, facilitating creative design processes and workshops.
- Established a UX research pipeline - ongoing qualitative and quantitative research feeding product development.
- Created an online and offline marketing strategy with three specialists, covering branding, recruitment and charity events.
- Defined a framework for organisational growth: brand and mission, process flows and strategic KPIs.
2014 – 2018
Head of User Experience, EuropeStepStone Continental Europe · Warsaw / DüsseldorfManagementUX DesignUX Research
Head of User Experience, Europe
StepStone Continental Europe · Warsaw / Düsseldorf
ManagementUX DesignUX Research- Owned the entire UX process for websites and products across Germany and continental Europe, managing product design, UX research and front-end teams ranging from 5 to 20 people.
- Directly managed teams in Germany, Belgium and Poland - design and production processes, HR and budgeting.
- Ran a full user-centred, agile product-design process with A/B testing and iteration; held product ownership of website, homepage and app.
- Established a UX research practice: qualitative and quantitative testing, an online insights repository, and internal publishing and sharing through workshops.
- Built and maintained front-end design frameworks (pattern library, style guide) implemented in production code, and safeguarded consistency through regular heuristic reviews.
- Oversaw three areas: expert design oversight, budgeting & OKRs, and HR / international recruiting.
2013 – 2014
Usability EngineerAvira Operations · TettnangUX Design
Usability Engineer
Avira Operations · Tettnang
UX Design- UX expert in a task force on browser-security products, working daily with developers in an Agile environment.
- Wireframing and process-flow creation; user testing and insight analysis.
2013 – 2014
UX DesignerE-point · WarsawE-commerceUX DesignFintech
UX Designer
E-point · Warsaw
E-commerceUX DesignFintech- Principal UX designer for Amway, building a global mobile e-commerce platform.
- Wireframing and process flows; stakeholder management across Poland, Russia and Germany.
- Started full-time and continued part-time after relocating to Germany.
2012 – 2013
UX Designer (Senior)Agora S.A. · WarsawE-commerceUX Design
UX Designer (Senior)
Agora S.A. · Warsaw
E-commerceUX Design- Senior UX designer for the real-estate classifieds site Domiporta.pl, leading all UX design including a major redesign, plus research.
- Stakeholder interviews, process mapping and wireframing; close work with the visual designer on implementation.
- Introduced the first UX testing in the company's history.
2009 – 2012
Creative → UX DesignerValhalla.pl / SkyGroup / Jesion Brand Nature · WarsawGames
Creative → UX Designer
Valhalla.pl / SkyGroup / Jesion Brand Nature · Warsaw
Games- Editor-in-chief for the re-activated classic Polish gaming news and reviews website.
— Education
MA · National Defense Management
National Defense Academy · Warsaw
BA · Sociology
Collegium Civitas · Warsaw
— Methods
QualitativeQuantitativeRemote moderatedInterviews (IDI)Focus groupsDiary studiesA/B testingHeuristic evalUsability auditEye trackingBiometrics (FET/GSR)Survey design
— Languages
Polish · native
English · fluent (near-native)
German · B2

