Product and interaction design grounded in research. Wireframes, prototypes and design systems, handed off in a state engineering can actually build.
End-to-end flows, from first wireframe to polished, build-ready UI.
Interactive prototypes in Figma and Axure. Code prototypes when they answer the question faster.
Pattern libraries, style guides and tokens that keep teams consistent as they scale.
Flows, navigation and information architecture that match how people actually think.
HTML, CSS and JS specs engineering can build, Tailwind included. No throwing it over the wall.
Workshops, design sprints and critique that move a team from arguing to deciding.
Detailed design case studies are on the way. In the meantime, my CV covers the products and platforms I've shaped over fifteen years, from a global mobile-commerce platform for Amway to a continental job marketplace at StepStone, plus real-estate classifieds, browser-security software and e-gaming products.